Selected original DOOM assets decoded from the user-supplied DOOM.WAD IWAD. Original game assets: id Software. No license grant is inferred from this upload. Patch columns and PLAYPAL palette decoded to transparent PNG; native patch offsets retained. DMX unsigned 8-bit PCM decoded to WAV at the original sample rate; 16-sample padding removed. Selected weapon, monster, pickup, barrel, projectile, impact and status-face assets are included. The WAD itself is not distributed. Game behavior is adapted to the DOOMDA engine. The supplied IWAD has no Super Shotgun; only the EWPack vacuum remains as a hidden playable extra.